Artist Intro video – presented by JR Hildebrand

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In the “Welcome to the Artist Adventure!” lesson, students explore the intersection of technology and creativity by using a computer program to draw instead of traditional art supplies. They learn to control a virtual “magic pencil” through commands that move and turn, allowing them to create various shapes and patterns. This engaging activity encourages experimentation and creativity while introducing basic programming concepts.
  1. What do you think is the most exciting part about using a computer program to draw instead of using crayons or paint?
  2. How do you think moving your magic pencil by pixels helps you create different shapes and patterns?
  3. What would you like to draw with your magic pencil, and how would you use turning and twisting to make it happen?

Welcome to the Artist Adventure!

Have you ever wondered how race cars go so fast? It’s not just about speed; it’s also about smart people using computers to help the cars perform better. They collect lots of information from the cars and use it to make them even faster!

Become an Artist with Code

In this fun activity, you get to be an artist! But instead of using paint or crayons, you’ll use a computer program to draw. Imagine you have a magic pencil that draws shapes as you move it around. Cool, right?

How to Move Your Magic Pencil

To start drawing, you’ll use a special command called the “move forward” block. This tells your pencil to move forward by 100 pixels. But what are pixels? Pixels are tiny squares that make up the pictures on your computer screen. So, when you move forward by 100 pixels, your pencil draws a line that long.

Turning and Twisting

Now, what if you want to turn and draw in a different direction? There’s a block for that too! You can use a block that turns your pencil to the right by 90 degrees. If you want to turn more or less, you can change the number of degrees. For example, you can make it turn 120 degrees instead of 90. Just click the arrows next to the numbers to change them.

Get Creative!

With these blocks, you can draw all sorts of shapes and patterns. Try different combinations and see what amazing designs you can create. Have fun being an artist with your magic pencil!

  • Have you ever tried drawing with something other than pencils or crayons, like using a computer or a tablet? What was it like, and how did it feel different from drawing on paper?
  • Imagine you have a magic pencil that can draw anything you want. What would you create with it, and why?
  • When you see race cars on TV or in real life, what do you think makes them go so fast? Can you think of any other things that go really fast and how they might be similar to race cars?
  1. Shape Hunt: Go on a shape hunt around your home or classroom. Look for objects that have shapes similar to the ones you can draw with your magic pencil, like squares, triangles, or circles. Make a list of the objects you find and try to draw them using the computer program. How many different shapes can you find and recreate?

  2. Design a Maze: Use your magic pencil to design a simple maze. Start by drawing a square or rectangle as the outer boundary. Then, add lines inside to create paths and dead ends. Once your maze is ready, challenge a friend or family member to solve it by guiding them through the paths. Can you make the maze more challenging by adding more turns and twists?

  3. Pixel Art Challenge: Create a piece of pixel art using your magic pencil. Choose a simple image, like a smiley face or a heart, and break it down into smaller shapes that you can draw with your blocks. Count how many pixels each shape needs and plan your drawing. Share your pixel art with your classmates and see if they can guess what it is!

Here’s a sanitized version of the provided YouTube transcript:

To qualify for the race, it’s essential to have individuals proficient in computer science due to the extensive data collected by the cars. This expertise is necessary for developing programs that enhance performance.

In this activity, you’ll take on the role of an artist using a pencil to draw various shapes. As the artist moves, it will leave a line behind. To navigate the canvas, you’ll use the “move forward” block. This block specifies moving forward by 100 pixels. When you run the program, the artist advances by that specified amount, which is 100 pixels.

Pixels are small squares on your computer screen. Another block available in this activity allows the artist to turn right by 90 degrees. You can adjust how much the artist turns by changing the values; for example, you can set it to a 90-degree turn or a 120-degree turn. You can modify these values by clicking the arrows next to the numbers for pixels and degrees. Enjoy creating with your artist!

This version maintains the original meaning while ensuring clarity and professionalism.

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