Hello! I’m Justin from STEAM for Vietnam, and I’m working with the Scratch Team to help you create a cool asset pack in Scratch that you can share with people all over the world. Let’s dive into how you can make your own sprite or asset pack!
First, log in to your Scratch account and start a new project by clicking “Create” at the top of the page. You can also use the offline editor or work without logging in, but remember to save your project to your computer if you want to keep or share it later. You can upload images or sounds, or edit existing sprites from the Scratch library to make your own assets.
Let’s make an original sprite by drawing a costume. Go to the sprite menu in the lower-right corner and choose “Paint.” This opens a blank costume window under the Costumes tab. Scratch has two drawing modes: Bitmap and Vector. Stick with Vector mode for creating sprites because it lets you adjust colors, shapes, and add or remove elements easily. This flexibility is great if others want to remix your assets.
Now, let’s draw a bowl of phở! Start by selecting the circle tool. For the bowl, pick a slightly orange fill color and a brown outline for the rim. Hold “alt” or “option” to drag from the center. Use the “Select” tool to move it around. If the rim looks too thin, increase its thickness to ten.
Next, make the bottom of the bowl. Copy and paste the circle, move it to the back, and drag it down a bit. Change the fill color to a darker orange and match the outline color using the color picker tool. Use the “Reshape” tool to delete the top point.
To draw phở noodles, use the “Line” tool. Phở noodles are usually white, so set the thickness to ten. Make them wavy by using the “Reshape” tool. Click a point, choose “Curved,” and adjust the curve. If you make a mistake, you can always undo or delete points.
Copy and paste the noodles to fill the bowl. Use the “Reshape” tool to make them look wavy. Now, let’s add some beef! Draw a rounded rectangle using the circle tool. Use a medium-rare color and reshape it to look more rounded. Copy and paste it, offset it diagonally, and change the color to a darker shade. Group the shapes and place them in the bowl.
Let’s add basil leaves and a slice of lime. Make one leaf a darker color to stand out. For the lime, draw a perfect circle by holding “Shift” while dragging. Use the “Reshape” tool to delete the bottom point, making a half-circle. Add a smaller white half-circle and draw two white lines to make it look like a lime slice.
Phở often has scallions, but you can skip them if you don’t like them. And there you have it—a bowl of phở!
Consider creating at least two costumes for your sprite to show animation or variation. Duplicate a costume by right-clicking and selecting “Duplicate.” You can change colors or add elements to create different looks. When you switch between costumes, it looks like the elements are floating in the soup.
Don’t forget to name your sprite! You can do this by entering a new name in the sprite area. Adding a sound to your sprite can make it even more fun. Go to the “Sound” tab, and you can upload or record a sound. Edit it to change the length or volume.
Once your asset pack is ready, name your project and share it with the Scratch community by clicking “Share.” Others can remix and use your assets. To help people find your asset pack, look for studios that match your theme or collect asset packs.
That’s it for creating an asset! In the next video, we’ll explore how to use assets from other creators in your projects. Have fun creating!
Start by logging into your Scratch account and creating a new project. Use the “Paint” option in the sprite menu to draw your own original sprite. Experiment with the Vector mode to adjust colors and shapes. Try creating a simple object like a fruit or a toy, and see how creative you can get!
Follow the steps to draw a bowl of phở using the circle and line tools. Pay attention to the colors and shapes to make it look realistic. Add noodles, beef, and other ingredients like basil leaves and lime. Use the “Reshape” tool to adjust the curves and make your drawing unique.
Create at least two costumes for your sprite to show animation. Duplicate your original costume and make changes to colors or shapes to create a sense of movement. Experiment with switching between costumes to see how it looks animated. Try adding a simple animation like a waving hand or a bouncing ball.
Explore the “Sound” tab in Scratch and add a sound to your sprite. You can upload a sound, record your own, or choose from the Scratch library. Edit the sound to fit your sprite’s action. For example, add a slurping sound to your bowl of phở or a bouncing sound to your animated ball.
Once you have created your asset pack, share it with the Scratch community. Click “Share” on your project page and find studios that match your theme. Encourage your classmates to remix your assets and see what creative projects they come up with. Remember to give your project a catchy name!
Sure! Here’s a sanitized version of the transcript:
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Hello! I’m Justin from STEAM for Vietnam. I’m collaborating with the Scratch Team to explore creating a culturally and geographically relevant asset pack in the Scratch editor that can be shared with other Scratchers around the globe. Hi, I’m Maren (a.k.a. algorithmar from the Scratch Team).
To start creating an original sprite or asset pack, you’ll want to sign in to your account and start a new project. Click “Create” in the header. Note: You can create assets using the offline editor or without being logged in to the online editor. But you’ll need to save your project to your computer in order to save your work or share later. You could upload an image or sound, or edit sprites that are already in the Scratch library to create an asset.
For this example, Justin is going to show us how to create an original sprite by drawing a costume. Hover over the sprite menu in the lower-right corner of the sprite area and choose “Paint,” which brings you to a blank costume window under the Costumes tab. There are two modes for drawing in Scratch. Bitmap mode allows you to edit photos and paint with pixels. Vector mode allows you to create and edit shapes. If you’re creating your own sprites, it’s important to stay in the default vector mode to create your artwork. Vector mode allows users to adjust colors, change the shape of an object in the costume, add and remove elements, etc. If users remix your assets, this flexibility is important.
Now, back to Justin. Let’s get into drawing the bowl of phở. First, I’ll choose the circle tool here. For the bowl, I would like to use a fill color that’s slightly orange. And then I’ll choose an outline color for the rim of the bowl that’s slightly brown. Awesome! Now, I will start drawing. Hit “alt” or “option” to drag from the middle. Then, I can use the “Select” tool to move around. Hmm, now the rim seems a little thin. I will increase it, probably to ten.
Next step: I’m going to make the bottom of the bowl. I will use this and hit “Copy” and “Paste.” Then, I’ll move it to the back. I’ll drag it down a little bit here. And then, I’ll change the fill color to a slightly more orange shade. I will choose the outline color that is the same using the color picker tool. Next, I use the “Reshape” tool. I click on the top point and then hit “Delete.”
Next, let’s draw some phở noodles in there. To draw the phở noodles, I’m going to use the “Line” tool. The phở noodle is usually white. I’ll drag it to here. The thickness is ten for now. The noodles are usually wavy, right? So how can we do that? I’ll use the “Reshape” tool. Click on here, choose this point, and then hit “Curved.” Then, I can move this handle to adjust the curve as I want. If you happen to hit another point and then hit “Create,” you can always hit “Back” or delete that point.
Now, let’s make some wavy noodles in a bowl. Use the “Select” tool. Copy and paste. Use the “Reshape” tool. A bowl of noodles! Next, let’s add some beef in here. In phở, I like to have brisket. So, we’re going to draw a shape that looks like a rounded rectangle.
Okay, so how should we do that? First, we choose the “Circle” tool. It’s usually cooked to medium-rare or medium. So I’ll use this color. I will choose the “Reshape” tool. Make the top handles longer to make it look more rounded. Now, to make this piece look a little more 3D, hit “Copy” and “Paste,” offset it diagonally, and bring it to the back. I will change the color to a slightly darker shade. Use the “Select” tool. Choose the two shapes. Group them. Bring it to our bowl of phở here.
Next, we’re going to put some basil leaves in here. I’ll make one of them a slightly darker color so it can stand out. Finally, we will draw a slice of lime in here. Here’s a tip: If you want to do a perfect circle, you can hit “Shift” on your keyboard while you’re dragging it. I would use the “Reshape” tool. Delete this bottom point. This slice of lime will be a half circle. I will make a slightly smaller white half circle in here. I will draw two white lines to make it look like a slice of lime.
Phở actually does have some scallions in there, but I don’t prefer them on my phở, so… Voila! We have a bowl of phở here. While it isn’t required, consider creating at least two costumes for your sprite to show animation or variation. You can duplicate a costume to quickly create another version by simply right-clicking on the costume you want to copy and then choosing “Duplicate” from the menu. You could create alternative looks by adding or removing elements, or changing colors. Or, you can think of how your sprite might be animated, with each costume serving as a frame of the animation.
So now, when you click alternatively between two costumes, it appears as if the elements are floating in a bowl of soup. Be sure to also name the sprite. You can change the name in the sprite area by entering new text in the field next to “Sprite.” Even though it is optional, consider adding at least one related sound for each sprite you create. Select the “Sound” tab. Hover over the Sound menu at the bottom of the tab and choose to upload a sound or record your own.
Here, I’m going to make a sound of my compliment when I am eating phở. Once your sound is recorded, you can use the sound editor to make edits like changing the length or adjusting the volume. I took a picture of the local phở restaurant in Vietnam. You can upload an image or picture as a sprite. If you want to create a backdrop asset, you can add one using the Backdrops menu. However, when creating an asset pack to share, we recommend creating your backdrop as a sprite instead. Backdrops created as sprites can be more easily exported, especially when they contain sounds or multiple versions.
I can click this “Convert to Vector” button to change it to vector format, which allows me to move it around as an object if I want to resize or reposition it. When your asset pack project is ready, name your project and share it with the online community by clicking the “Share” button. Now, your asset can be remixed and used by others. To help others find your asset pack, you can look for studios that match the theme of your asset pack, or for studios that are specifically collecting asset packs.
Now that we’ve explored creating an asset, in our next video, we’ll talk about using another user’s asset from their asset pack in your projects.
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Let me know if you need any further modifications!
Scratch – A programming language and online community where you can create your own interactive stories, games, and animations. – Example sentence: In Scratch, you can drag and drop blocks to create your own video game.
Sprite – A character or object in a Scratch project that can be programmed to move and interact. – Example sentence: I added a cat sprite to my game and made it jump over obstacles.
Asset – A resource used in a project, such as images, sounds, or code snippets. – Example sentence: We downloaded a new sound asset to make our game more exciting.
Project – A collection of code, sprites, and assets that make up a program or game in Scratch. – Example sentence: My latest project in Scratch is a fun animation about space travel.
Costume – A different appearance or outfit for a sprite that can be changed during a Scratch project. – Example sentence: I created a new costume for my sprite to make it look like a superhero.
Tool – A feature or application used to perform a specific task in coding or creating projects. – Example sentence: The paint tool in Scratch helps me design my own backgrounds.
Color – A property of sprites and backgrounds that can be changed to make projects more visually appealing. – Example sentence: I changed the color of the sky in my animation to make it look like sunset.
Noodles – In coding, this term is sometimes used humorously to describe tangled or messy code. – Example sentence: I need to organize my code because right now it looks like a bowl of noodles!
Share – To make a project available for others to see and use, often by uploading it to an online community. – Example sentence: I decided to share my game on the Scratch website so my friends can play it too.
Community – A group of people who share their projects and ideas, often providing feedback and support to each other. – Example sentence: The Scratch community is very helpful when I need advice on my projects.
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