Imagine a place called Anywhere, where kids just like us live their busy lives. Even though they might look a bit different, their days are filled with the same things we do—hanging out with friends, going to school, spending time with family, and juggling other activities. And yes, there’s always a bit of drama mixed in!
In Anywhere, you get the chance to see what it’s like to be in someone else’s shoes. Your mission is to help these kids make important decisions in their everyday lives. Some choices are big, while others are small, but each one can change their story in different ways. Will the outcome be good, bad, or a bit tricky? It’s all up to you!
As you explore Anywhere, you’ll face different situations where you need to decide what to do. Think about the consequences of each choice and how it might affect the characters’ lives. It’s like being a guide in their world, helping them navigate through their adventures.
Are you ready to test your skills in this digital world? With Digital Compass, you can find out where your decisions will lead you. It’s a fun way to learn about making choices and seeing how they shape the future. So, where will you go? The journey is yours to explore!
Imagine you are one of the kids from Anywhere. Create a short skit with your classmates where you act out a day in the life of your character. Think about the decisions your character might face and how they would handle them. Share your skit with the class and discuss the different choices made by each character.
Create a board game where each player is a character from Anywhere. Design different scenarios and decision points on the board. As you play, make choices for your character and see where they lead. Discuss with your classmates how different decisions could change the outcome of the game.
Draw a map of Anywhere and mark key locations where important decisions are made. Write a short story about a day in the life of a character, including the choices they face. Use the map to illustrate how each decision affects their journey. Share your story and map with the class.
Keep a journal where you write about the choices you make in your own life for a week. Reflect on how these decisions affect your day and compare them to the choices made by characters in Anywhere. Share your reflections with a partner and discuss the similarities and differences.
Use a digital storytelling tool to create an interactive story set in Anywhere. Include different paths and outcomes based on the choices the reader makes. Share your story with the class and let them explore the different paths. Discuss how each choice leads to a unique ending.
Welcome to Anywhere! These kids may not look like you and me, but trust me, their days are just like ours—jam-packed from sunup to sundown with friends, school, family, and other commitments. Oh, and of course, there’s some drama too!
Explore their worlds by taking a walk in their shoes. In Anywhere, it’s up to you to help them make some real-world decisions in their daily lives—some big, some small. The choices you make will determine their fate, and the outcome could be good, bad, or downright challenging. The direction you take them is up to you!
Test your street cred in this digital world of ours. Where are you headed? Find out with Digital Compass!
Anywhere – In or to any place – You can find examples of democracy anywhere in the world where people vote for their leaders.
Choices – Options or alternatives from which to choose – In social studies, we learn about the choices people make and how they affect society.
Decisions – Conclusions or resolutions reached after consideration – The government made important decisions about how to improve the education system.
Consequences – Results or effects of actions or decisions – Every decision has consequences, and it’s important to think about them before acting.
Skills – Abilities or expertise needed to do something well – Critical thinking skills help us analyze historical events and understand their impact.
Explore – To investigate or study something in detail – In our history class, we explore different cultures to understand their traditions and values.
Adventures – Exciting or unusual experiences – Learning about ancient civilizations is like going on adventures through time.
Guide – Someone or something that helps direct or influence – A good teacher can guide students in understanding complex social issues.
Future – The time yet to come – The choices we make today will shape the future of our community.
Drama – A situation or sequence of events that is exciting or emotional – The drama of the American Revolution changed the course of history.