Helpful Hints: Lesson 11.3 Part 2 – If At Flower Then Get Nectar

Alphabets Sounds Video

share us on:

In this lesson, students learn to use coding blocks to guide a bee in collecting nectar from flowers, emphasizing the use of the “if” block to make decisions based on the presence of flowers. The lesson encourages exploration and problem-solving by challenging students to streamline their code for efficiency. Overall, it combines fun with foundational coding concepts, simulating a treasure hunt for flowers.
  1. What does the “if” block do in our coding game with the bee?
  2. Why is it important for the bee to check if there is a flower before collecting nectar?
  3. Can you think of a way to make the bee’s code shorter? What would you change?

Helpful Hints: Lesson 11.3 Part 2 – If At Flower Then Get Nectar

Hey there! Today, we’re going to learn something fun about coding. Imagine you’re a bee flying around, and your job is to collect nectar from flowers. Let’s see how we can do this using some simple coding blocks!

Getting Started with Coding Blocks

First, we have some blocks that tell our bee how to move. We can use blocks like “move forward” and “turn right” to guide our bee to the first cloud. But wait, we need to check if there’s a flower under that cloud!

Using the “If” Block

This is where the “if” block comes in handy. The “if” block helps us decide what to do next. It says, “if there’s a flower, do something.” So, what should we do if there’s a flower? That’s right, we should get nectar!

How It Works

Here’s how it works: if our bee is at a flower, it will collect nectar. If there’s no flower, the bee won’t do anything. It’s like a little decision-maker for our bee!

Keep Moving and Collecting

After checking the first cloud, we need to move forward and check the next one. If there’s a flower under that cloud, our bee will get nectar again. It’s like a fun treasure hunt for flowers!

Challenge: Make Your Code Shorter

Now, here’s a little challenge for you. My code is a bit long, and I bet you can make it shorter. Try to find a way to use fewer blocks to do the same job. It’s like solving a puzzle!

Happy coding, and have fun collecting nectar!

  • Imagine you are a bee flying around. What do you think it would be like to search for flowers and collect nectar? Can you think of a time when you had to search for something special?
  • In the lesson, we learned about using an “if” block to make decisions. Can you think of a time when you had to make a decision? What helped you decide what to do?
  • Let’s talk about puzzles! Have you ever tried to solve a puzzle or a challenge? What did you do to make it easier or more fun?
  1. Flower Hunt Game: Create a simple board game using a piece of paper and some markers. Draw a path with different spaces, some with flowers and some without. Use a small toy or a coin as your bee. Roll a dice to move your bee along the path. When you land on a space, decide if there’s a flower (you can mark these spaces with a flower symbol). If there is, say “If at flower, then get nectar!” and collect a token or point. This will help you practice using the “if” decision-making process.

  2. Real-Life Observation: Go outside and observe real bees or other insects. Notice how they move from flower to flower. Discuss with a friend or family member how you think they decide which flower to visit next. Try to relate their actions to the “if” block concept. For example, “If the flower has nectar, then the bee will visit it.”

  3. Code Your Own Bee Dance: Use simple dance moves to represent coding blocks. For example, a step forward can be “move forward,” a spin can be “turn right,” and a clap can be “if at flower, then get nectar.” Create a short dance routine that represents a bee collecting nectar from flowers. Perform it for your family or friends and explain how each move relates to coding blocks.

Here’s a sanitized version of the transcript:

“As you can see, I’ve already added the blocks in the workspace to move forward, turn right, and move forward to the first cloud. Now we need to figure out how to check if there’s a flower underneath the cloud, and if there is, we will get nectar. That’s what we’re going to use this ‘if’ block for. You can see that this says ‘if at flower, do whatever is inside.’

So, what do we need to put inside? That’s right, get nectar! If you’re at a flower, you’ll get nectar; if you’re not at a flower, the code inside this block won’t run. Next, we need to move forward and do it again. If there’s a flower underneath that cloud, get nectar.

As you can see, my code is a little bit too long, so I’ll leave it up to you to figure out how to make it shorter. Happy coding!”

All Video Lessons

Login your account

Please login your account to get started.

Don't have an account?

Register your account

Please sign up your account to get started.

Already have an account?