Welcome to the exciting world of Minecraft coding! In this adventure, you get to choose your character: will you be Steve or Alex? Once you’ve picked, use the arrow keys on your keyboard to move around. You can go up, down, left, or right to explore the level. If you’re on a touchscreen device, just swipe in the direction you want to go and tap the screen to interact with things.
As you explore, you’ll meet different creatures. What happens when you interact with them? In Minecraft, each creature has a unique reaction. For example, if you shear a sheep, it will drop wool. If you hit a cow, it will run away. And if you get too close to a creeper, watch out—it might explode! These reactions are called events.
Events are like instructions that tell your game to watch for certain actions and respond to them. You’ve already used one event: the “when spawned” event. This event triggers when your creature appears in the game or when the game starts. It’s like saying, “Hey, do this when the game begins!”
As you continue your coding journey, you’ll find new event slots to use. For example, the “when touched” event activates when you touch a creature. The “when used” event triggers when you interact with an item or creature. If you want your zombie to vanish when the sun comes up, you can use the “when day” event. These events help you create fun and interactive experiences in your game.
By learning how to use events, you’re not just playing Minecraft—you’re becoming a coder! Keep exploring, experimenting, and having fun with your creations. Who knows what amazing things you’ll build next?
Imagine you are a game designer! Think of a new event you would like to add to Minecraft. Write a short description of what triggers the event and what happens when it is triggered. Share your idea with the class and discuss how it could change the game.
Let’s play a matching game! Create cards with different events on one set and their corresponding actions on another. Mix them up and try to match each event with its correct action. This will help you remember how events work in Minecraft.
Using a coding platform that supports Minecraft, try to code a simple event. For example, make a sheep drop wool when you shear it. Follow the steps and see your code come to life in the game. Share your success with your classmates!
Create a storyboard that shows a sequence of events in Minecraft. Draw each step and write a brief description of what happens. This will help you visualize how events are connected and how they affect the game world.
Go on a Minecraft exploration walk in the game. As you encounter different creatures and items, note down the events you observe. Discuss with your classmates which events you found most interesting and why.
**Hour of Code Minecraft | Events**
In this next level, you can choose to be either Steve or Alex. Use the arrow keys on your keyboard to move up, down, left, and right. Now you can explore the level freely. To interact with a creature, walk towards it, turn to face it, and press the spacebar. If you’re using a touchscreen, swipe in any direction to move around, then tap the screen to use the item in front of you.
What happens when you interact with a creature? In Minecraft, sheep drop wool when sheared, cows flee when hit, and creepers explode when approached. These reactions are triggered by something called events. Events instruct your program to listen for specific occurrences and perform actions when they happen.
So far, you’ve utilized one event. The code you placed in the “when spawned” slot activates when your creature is created or when the game begins. In the upcoming levels, you’ll encounter new event slots, such as “when touched,” which activates when you touch the creature, or “when used,” for when you interact with it. Additionally, if you want your zombie to disappear when the sun rises, you can place that action in the “when day” slot.
Minecraft – A popular computer game where players build and explore virtual worlds made of blocks. – Example sentence: In Minecraft, you can create amazing structures and go on exciting adventures with friends.
Coding – The process of writing instructions for a computer to follow using a programming language. – Example sentence: We learned the basics of coding by creating a simple game using Scratch.
Events – Actions or occurrences that happen in a program, often triggering a response or change. – Example sentence: In our game, when the player clicks the mouse, it triggers an event that makes the character jump.
Creatures – Characters or animals in a game that players can interact with or encounter. – Example sentence: In the game, we had to avoid the dangerous creatures lurking in the forest.
Interact – To engage or communicate with something or someone, often within a game or program. – Example sentence: Players can interact with objects in the game to solve puzzles and advance to the next level.
Game – A structured form of play, often with rules and objectives, that can be played on a computer or console. – Example sentence: We designed a new game where players have to collect coins while avoiding obstacles.
Instructions – Detailed steps or commands that tell a computer or player what to do. – Example sentence: The game provided clear instructions on how to build a shelter before nightfall.
Journey – An adventure or quest that players undertake in a game, often involving challenges and exploration. – Example sentence: Our journey through the enchanted forest was filled with magical creatures and hidden treasures.
Fun – Enjoyment or amusement, often experienced while playing games or engaging in activities. – Example sentence: Coding our own video game was so much fun, especially when we saw our characters come to life.
Explore – To travel through or investigate a virtual world or environment in a game. – Example sentence: We love to explore new worlds in our favorite video games, discovering hidden secrets and treasures.