Great things often come in pairs! Think about peanut butter and jelly, salt and pepper, or Batman and Robin. They work together perfectly, just like pair programming!
Pair programming is when two people team up at one computer to write code. It’s like a buddy system for coding! There are two roles: the driver and the navigator. The driver is the person typing on the computer, while the navigator helps guide the driver by thinking about the big picture and suggesting what to do next.
Imagine the driver as a Jedi and the navigator as Yoda. The driver handles the keyboard, and the navigator offers wisdom and guidance. Sometimes, when you’re stuck coding alone, having a pair programmer can help you see solutions you might have missed.
It’s important to switch roles often. This way, both people get to practice being the driver and the navigator. By doing this, you learn from each other and improve your skills.
Everyone makes mistakes while coding, and that’s okay! Pair programming makes it easier to ask for help and learn from errors. It teaches you to forgive yourself and others, which is a valuable life skill.
When you work with a partner, you get to hear different ideas and perspectives. This helps you grow and become better at coding. Plus, it makes coding more fun and social, so you don’t feel like a robot!
Pair programming is all about working together as a team and as friends. It’s a great way to learn, share ideas, and enjoy the process of coding. So next time you have the chance to pair program, embrace it and have fun!
Imagine you are a Jedi and your partner is Yoda. Take turns being the driver and the navigator. As the driver, focus on typing the code, and as the navigator, offer guidance and suggestions. Remember to switch roles every 10 minutes to experience both perspectives!
Work with your partner to find and fix errors in a piece of code provided by your teacher. Use your teamwork skills to identify mistakes and correct them. Discuss what went wrong and how you can avoid similar errors in the future.
Choose a simple project, like creating a basic game or animation. Plan it together, then take turns coding and guiding. Use your combined creativity to make the project unique and fun. Share your project with the class once it’s complete!
After a pair programming session, write a short journal entry about what you learned from your partner. Reflect on how switching roles helped you understand coding better and how teamwork made the process more enjoyable.
At the end of the week, sit down with your partner and give each other constructive feedback. Discuss what worked well and what could be improved in your pair programming sessions. Use this feedback to enhance your future collaborations.
**Closed Caption: Pair Programming**
[Music] Great things come in pairs! Peanut butter and jelly. Salt and pepper. Batman and Robin. Pizza and pepperoni.
I disagree with you there. I’d say pizza and spinach.
Eww! [Music]
Pair programming is when two people work together at the same computer to write code. There are two roles: one person is the driver, and one person is the navigator. The driver is the person using the computer, actually typing the code. The navigator is keeping track of the big picture and helping the driver decide what code to write next.
Your driver is your Jedi and your navigator is your Yoda.
Oh, you already wrote the test?
No, I kind of faked it.
Okay, I’ll make a note that we should come back to that.
Okay.
Sometimes when I’m stuck and I’m programming on my own, I’ll ask somebody else to be my pair programmer because they may see a solution that I missed.
Like this one?
Mmm, okay.
It’s important to switch roles often so that we can practice both roles and learn from one another.
You know, you want to switch?
Yeah, thank you.
I do make mistakes while coding. Of course, it’s normal.
This button isn’t working.
It’s a bug.
I think pair programming makes it a lot easier to ask for help. You figure out that making mistakes is okay. And you learn how to forgive yourself and also other people when you’re working with a partner, which makes you become more sociable and easier to talk to, which is a useful skill in life.
So when you get the opportunity to get other people’s point of view on things, it’s very important to take that advice.
Because you realize you were wrong, you accept the feedback, and then you become better because of it.
Hey, it works!
You’re looking at the human part and the code part; you’re not just coding without any emotions. You’re coding as a person, with another person.
That’s what I was thinking! [Laughing]
And as people, we need to have good conversations while we’re coding so that we don’t become like robots.
Pair programming is working together to write code, as a team, and as friends. [Music]
Pair Programming – A way of coding where two people work together on one computer, with one person typing and the other helping by giving suggestions. – During pair programming, Sarah typed the code while Jake helped by pointing out errors and suggesting improvements.
Coding – The process of writing instructions for a computer to follow, using a special language. – In coding class, we learned how to create a simple game using Scratch.
Computer – An electronic device that can store, retrieve, and process data to perform tasks. – We used the computer in the lab to research information for our science project.
Driver – In pair programming, the person who types the code and controls the computer. – As the driver, Alex made sure to type each line of code carefully while his partner watched for errors.
Navigator – In pair programming, the person who reviews the code and suggests improvements or solutions. – The navigator noticed a bug in the program and helped the driver fix it quickly.
Teamwork – Working together with others to achieve a common goal, especially in coding projects. – Our teamwork helped us finish the coding project faster than we expected.
Skills – Abilities or expertise needed to do something well, like coding or problem-solving. – Learning new coding skills can help you create amazing apps and games.
Mistakes – Errors or incorrect actions that can happen while coding, which need to be fixed. – We learned from our mistakes and improved our code to make the program run smoothly.
Ideas – Thoughts or plans about how to solve a problem or create something new in coding. – Sharing ideas with the team helped us come up with a creative solution for the project.
Fun – Enjoyment or amusement, especially when coding and creating new things. – Coding can be a lot of fun when you see your project come to life on the screen.